Tuesday, April 14, 2009

Travian Skills: Diplomacy

So, here might be an example of a skill that Travian facilitates. This is a message I sent a player dictating terms to him. I sincerely doubt I would have been able to put this together quite as effectively before I started Travian. I might be fooling myself...but who knows. Experience, training, and useful knowledge comes from the oddest of places.

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XXXXXXXX,

I would be happy to offer you a personal non-aggression pact under the following terms:

---><

(1) One hour's total resource production (as allowable by travian policies) be delivered to 0.0 Nexus ( 158|92 ) Reinforcement Send resources once per day indefinitely. Significant cessation of this delivering will suspend the NAP and result in armed retaliation.

(2) I shall be notified of any further village settlements or village conquering within the 21x21 of 0.0 Nexus before said action occurs. Said actions will be subject to my approval.

(3) No overt or covert action of any kind shall be allowed against myself or my declared allies.

(4) Maintain the ability to reinforce any of my villages with defensive troops if so needed. Commitment need not be your total force anvil, but some resonable commitment made. If desired, this term may be morphed into a "gradual stationing" of defensive troops in my villages.

---<>

Any violation of the above terms without reasonable, competent and timely explanation shall be treated as an act of war.

While the above terms are adhered to you are officially my protectorate and subject to the benefits therein. Please post a note in your profile " Under Protection of Reclaimer" if you agree to these terms.

It would not be an unreasonable hope to forsee this tentative aggreement forming into a full alliance in the weeks to come. Keep this eventuality in mind. If the terms of this agreement are fulfilled and adhered to it may be decided to remove such requirements in light of an alliance action.

I welcome any further communication.

XXXXXXXXX

Current Obsession: Travian

I'm prone to Obsessions. Hobbies, subjects, work...it never ends. It's one of the ways I learn. I'll pick up an interest, live and breath that interest for a while and, most often, it will eventually fall away. If it turns out to be something really worth my time and I feel I'm developing some skill or gaining some experience from this obsession I'll let it continue.

My current obsession: Travian

Travian is best described as a real-time, large scale, text based, MMORPG (Massively Multilayer Role Playing Game). Developed originally by some Germans, this game is played on every continent. In Travian, you are a regional lord of a medieval civilization. You are in charge of managing resources, growing your cities, building and utilizing your armies. At first glance...it's quite simple to play. Most of the game is a balance of numbers. The true intricacy of Travian comes in it's necessary involvement and integration of player to player teamwork. You must have diplomatic skills to stay alive in this game. Game servers run for a little over a year. Which means, if you play a full server, you are responsible for your cities, armies, and developing diplomatic ties that last a year. The depth that interpersonal interactions, negotiations, and extreme leadership responsibilities is almost frightening. If you take a leadership role in travian it is a full time job. You are in charge of entire alliances, alliance level diplomatic negotiations, individual players...everything. There are entire command structures in every alliance. The reality is...if your not in an alliance who is organized, well led, and your an active part of the alliance...you will get nowhere in this game.




I know it sounds silly but if you take an active part in Travian, you will develop and incredible amount of skills. Everything from resource management, military strategy, diplomatic maneuvering, negotiations, teamwork, leadership, prioritization, and humility. Believe me: if you do not engage in developing these skills you will see months of work destroyed in a week by a player with a bigger army than you.

What truly intrigues me about Travian is the sheer scale of this game. Unlike World of Warcraft (another obsession that literally and regrettably took over my life for a summer) where you have a lot of places to go and a sea of people just running around completing quests and instances, Travian involves 15,000 people a server. You need to manage details from how much wheat your troops have to eat in one of your 20 cities, all the way up to whether this message your about to send to this diplomat will plunge your alliance of 400 players into a brutal war with another alliance. The servers are always running and always live. So, you could be driving back from work without a worry in the world and a 10,000 man army could be marching towrad one of your cities. This level a stress is not for everyone. In WOW, when you log out...your player is no longer in the world. So nothing happens to your character when you not around. In Travian, your always at risk, always growing, always on your toes. My girlfriend, for example, loves the game, but could not handle having to always have the well being and status of her cities in the back of her head 24/7. Always being tied to whether she could get to a computer several times a day to keep things rolling. This is the only downside to Travian. There is no pause button. When you commit to Travian you commit to leading your cities for a year plus. In term's of games, that's huge.

I've now played Travian for about a year and a half now. I've been on 4 different servers and currently manage two servers right now. At minimum, I can get away with only committing about 45 min a day to my two accounts. Tonight, I plan on sitting down with two other players and beating out a battle strategy for an offensive this week. That will take 3 or 4 hours. If I were involved in alliance leadership wholesale...I would be required to commit upwards of 4 hours a day just to keep current.

Like any other game, Travian is only what you want it to be. If you let it, it will expand and fill every part of your life. (Dangerous for people wanting to mentally run away from real-life). Whoops, do I sound like I know how that works? My bad. Travian is a game and a means. A means for having fun, and developing some serious skills. For me, right now, it's a means to exact my sadistic megalomaniacal pleasure tendancies and maybe, just maybe, learn how to better organize my thoughts and interpersonal skills. I know it sounds like a stretch, but it just might work.

Monday, April 13, 2009

Reprise: An Awkward Rebirth

I've been toying for a while whether to start this up again or not. I'm quite sure that anyone who checked the blog regularly in the past does so no longer, but it's a whimsical desire to write with the off chance it might start cogs turning in someone else's head. Maybe...just maybe a worthwhile discussion will ensue. Though mostly, this round is purely theraputic.

Enjoy at your own risk.



This time, I'm changing the rules. I'm not making apologies for anything I write here. Previously, the drama ensueing from other folks reading between the lines in places I never intented to have people do so, in addition to the,"he said! she said! you said!" phenomina is ridiculous. Grow up. If I write it here it's because I thought it important in some manner that it be included. I didn't start this blog to insult and demean people I don't like or agree with. If you want to measure your self worth by my blog...well...good luck. If your absolutely sure I blatently insulted your religon or life choices I'm sorry. I didn't intend this. The way to not pursue that gripe is a flamming email or barging into my room on a sunday afternoon guns blazing.

That said, The intended purpose here is to be a place where I can hang out some ideas, talk about some life events, current obsessions, writings, aspirations, what have you in a relaxed environment. I know the family liked to read up here in order to keep in touch. Comments, discussions, thoughts and such are welcome.

If it isn't evident I've grown up a lot since I started writing here. I've sludged through many rivers full of unfortunate hazardous waste to get to where I am. I hope that development reflects in what I post here. That sounds dreary...ummm let me try again.

I'll admit it now: I'm a self-proclaimed pragmatist, realist, cynic, pessimist, and closet masochist (see Phycial Chemistry). If I missed any "ist" descriptors here let me know. I still deceive myself everyone in a while by describing my outlook on life as optimistic. In fact, I'm more of a back-door optimist. -As soon as I figure out exactly what that means I'll let you know- My outlook has gone from depressed defeatist, in general, to a sultry mix of passive aggressive, back-woods cynisism with a hint of new day enthusiasm. Big jump if you ask me.

There is more to come.